Hi! My name is Bryan Tai and I'm video game software developer. I mainly create games with C# and the Unity game engine at work and on my own personal projects. As a former UBC CPSC teaching assistant, I'm well-versed in Object-Oriented programming and Data Structures. I've experienced full stack software development while working at a start-up game studio and at my various co-op positions.
Check out my Resume here or connect with me on social media!
Undergraduate Teaching Assistant, CPSC 210 (Software Construction) and CPSC 221 (Basic Algorithms and Data Structures)
University of British Columbia
Bachelor of Science, Major in Computer Science
Graduated May 2017