Hi! My name is Bryan Tai and I'm video game software developer. I mainly create games with C# and the Unity game engine at work and on my own personal projects. As a former UBC CPSC teaching assistant, I'm well-versed in Object-Oriented programming and Data Structures. I've experienced full stack software development while working at a start-up game studio and at my various co-op positions.
Check out my Resume here or connect with me on social media!
University of British Columbia
Bachelor of Science, Major in Computer Science
Graduated May 2017